Beaten Down

When are we the happiest while playing a game? During our triumphant victory. In other words, it’s when we’ve been beaten down to the point of almost losing, then the tables turn and we march on in as a conquering hero. The greatest elation we feel in games or stories is when the character we identify as beats the odds and wins.

Therefore, if life is a simulation, then it would purposefully design for this condition to be a common scenario. And in fact the most lauded contests we witness always portray this underlying concept, whether it be sports, games, movies, politics, social justice, war, or medical issues — people are always struggling to overcome.

The world is a triumph generator. But for triumph to occur, there must be obstacles and oppression — and we can readily see this to be true. And we want this to be the case, we don’t want to eliminate obstacles or oppression, we want to be beaten down by them to the point of feeling crushed so that we can eventually feel the joy and glory of overcoming them.

As these are manufactured scenarios, the outcome is rigged. Yet so immersive are these scenes, we often surrender to the hardship. We figure we’ve lost, there’s no hope, we’re losers meant to lose, mere cannon fodder for the true victors. Nay, for it is always darkest before the dawn. When we hold onto hope through that lowest point, the sun rises, bursting through with its resplendent light.

We win.

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