Premise: If we train ourselves to see life as a virtual reality, such a perspective can improve our quality of life.
The purpose of this particular virtual reality is to captivate and entertain. For instance, we can observe that we’re regularly subjected to challenges that take us to our limits. We can conclude that this type of engagement is purposeful in order to attract and hold our attention. Because of this, we should never feel that we’re failing or choosing the wrong path in life, as life finds us wherever we may hide.
So all these roller-coaster-like experiences are tricks to captivate us, making us care about the fantasy that surrounds. What use is anything without a compelling story behind it. It is the drama that adds value to the scenes we find ourselves within. Life really is a tempter of sorts, drawing us into an illusion. But it’s not a nefarious situation, especially when it’s just a mirage.
But who or what is behind this trickery? We can conclude that something does exist beyond the realm of the senses, holding it all together and painting the pretty scenes. And if something is painting this picture, an artist of sorts, we can be sure that existence is not an accident, we need never worry about our worth, because we were purposefully put here.
There are ample benefits to such a system of belief. For instance, if life exists to entertain, we can stop worrying — simply relax and enjoy the show. Failure does not exist, it’s merely life’s way of enticing us, piling on more challenge and providing something to do. Life does care that we exist and it’s not out to get us. If we get upset by the ongoings of life, that just shows how compelling the story is and how much we’ve been sucked into it.
By thinking in terms of a virtual reality, we gain the power to dial back the intensity of existence. Did something horrible just happen? “Haha, good one life, you almost got me on that one! But I’ll be taking my attention elsewhere for now.” If we’re not stimulated by something, bored by it, then life won’t bother sending more of it, life will have to try again.
This virtual reality is directed by our level of interest — whatever inspires excitement manifests before our eyes. But be aware that life doesn’t necessarily differentiate positive from negative. Life is a dream after all, so whatever invokes a reaction comes our way. If we’re scared of spiders, we’ll be visited by eight-legged intruders. The game-aspect of this virtual world is to hone our thoughts, defusing whatever irritates while focusing on whatever delights.
How can we better enjoy a movie or a video game? By focusing on the fun parts, the elements that evoke amusement. In any situation we can create the worst time by staring at the aspects we don’t like. But the opposite is also true, that any situation can be improved by focusing on the things we do like. We can work on dismantling our automatic annoyance while actively seeking out the things that easily enchant.